C# 클래스 UnityEditor.AudioMixerExposedParameterView

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

Private Properties

프로퍼티 타입 설명
Delete void
DrawElement void
GetInfoString string
GetNameOfElement string
WidthOfRow float

공개 메소드들

메소드 설명
AudioMixerExposedParameterView ( ReorderableListWithRenameAndScrollView state ) : System
CalcSize ( ) : Vector2
EndDragChild ( ReorderableList list ) : void
NameChanged ( int index, string newName ) : void
OnContextClick ( int itemIndex ) : void
OnEvent ( ) : void
OnGUI ( Rect rect ) : void
OnMixerControllerChanged ( UnityEditor.Audio.AudioMixerController controller ) : void
RecreateListControl ( ) : void

비공개 메소드들

메소드 설명
Delete ( int index ) : void
DrawElement ( Rect rect, int index, bool isActive, bool isFocused ) : void
GetInfoString ( int index ) : string
GetNameOfElement ( int index ) : string
WidthOfRow ( int index, GUIStyle leftStyle, GUIStyle rightStyle ) : float

메소드 상세

AudioMixerExposedParameterView() 공개 메소드

public AudioMixerExposedParameterView ( ReorderableListWithRenameAndScrollView state ) : System
state UnityEditorInternal.ReorderableListWithRenameAndScrollView
리턴 System

CalcSize() 공개 메소드

public CalcSize ( ) : Vector2
리턴 Vector2

EndDragChild() 공개 메소드

public EndDragChild ( ReorderableList list ) : void
list UnityEditorInternal.ReorderableList
리턴 void

NameChanged() 공개 메소드

public NameChanged ( int index, string newName ) : void
index int
newName string
리턴 void

OnContextClick() 공개 메소드

public OnContextClick ( int itemIndex ) : void
itemIndex int
리턴 void

OnEvent() 공개 메소드

public OnEvent ( ) : void
리턴 void

OnGUI() 공개 메소드

public OnGUI ( Rect rect ) : void
rect UnityEngine.Rect
리턴 void

OnMixerControllerChanged() 공개 메소드

public OnMixerControllerChanged ( UnityEditor.Audio.AudioMixerController controller ) : void
controller UnityEditor.Audio.AudioMixerController
리턴 void

RecreateListControl() 공개 메소드

public RecreateListControl ( ) : void
리턴 void