C# 클래스 UnityEditor.ASUpdateConflictResolveWindow

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
ASUpdateConflictResolveWindow ( string conflicting ) : System
CanContinue ( ) : bool
DoGUI ( ASUpdateWindow parentWin ) : bool
GetDownloadConflicts ( ) : string[]
GetNameConflicts ( ) : string[]
OnSelectionChange ( ASUpdateWindow parentWin ) : void

비공개 메소드들

메소드 설명
AtLeastOneSelectedAssetCanBeMerged ( ) : bool
ContextMenuClick ( object userData, string options, int selected ) : void
DoDownloadConflictsGUI ( ) : void
DoNamingConflictsGUI ( ) : void
DoSelectionChange ( ) : void
DoShowDiff ( bool binary ) : bool
GetSelectedGUIDs ( ) : string[]
GetSelectedNamingGUIDs ( ) : string[]
HasTrue ( bool &array ) : bool
ResolveSelectedDownloadConflicts ( DownloadResolution res ) : void
ResolveSelectedNamingConflicts ( NameConflictResolution res ) : void

메소드 상세

ASUpdateConflictResolveWindow() 공개 메소드

public ASUpdateConflictResolveWindow ( string conflicting ) : System
conflicting string
리턴 System

CanContinue() 공개 메소드

public CanContinue ( ) : bool
리턴 bool

DoGUI() 공개 메소드

public DoGUI ( ASUpdateWindow parentWin ) : bool
parentWin ASUpdateWindow
리턴 bool

GetDownloadConflicts() 공개 메소드

public GetDownloadConflicts ( ) : string[]
리턴 string[]

GetNameConflicts() 공개 메소드

public GetNameConflicts ( ) : string[]
리턴 string[]

OnSelectionChange() 공개 메소드

public OnSelectionChange ( ASUpdateWindow parentWin ) : void
parentWin ASUpdateWindow
리턴 void