메소드 | 설명 | |
---|---|---|
ShowArchitectureButton ( BuildTargetGroup target ) : void | ||
Texture2DField ( UnityEditor.SerializedProperty property, |
메소드 | 설명 | |
---|---|---|
SettingsUI ( ) : System |
public static ShowArchitectureButton ( BuildTargetGroup target ) : void | ||
target | BuildTargetGroup | |
리턴 | void |
public static Texture2DField ( UnityEditor.SerializedProperty property, |
||
property | UnityEditor.SerializedProperty | |
content | ||
리턴 | void |