C# 클래스 UnityEditor.UI.MenuOptions

This script adds the UI menu options to the Unity Editor.
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
CreateNewUI ( ) : GameObject
GetOrCreateCanvasGameObject ( ) : GameObject

비공개 메소드들

메소드 설명
AddButton ( MenuCommand menuCommand ) : void
AddCanvas ( MenuCommand menuCommand ) : void
AddDropdown ( MenuCommand menuCommand ) : void
AddImage ( MenuCommand menuCommand ) : void
AddInputField ( MenuCommand menuCommand ) : void
AddPanel ( MenuCommand menuCommand ) : void
AddRawImage ( MenuCommand menuCommand ) : void
AddScrollView ( MenuCommand menuCommand ) : void
AddScrollbar ( MenuCommand menuCommand ) : void
AddSlider ( MenuCommand menuCommand ) : void
AddText ( MenuCommand menuCommand ) : void
AddToggle ( MenuCommand menuCommand ) : void
CreateEventSystem ( MenuCommand menuCommand ) : void
CreateEventSystem ( bool select ) : void
CreateEventSystem ( bool select, GameObject parent ) : void
GetStandardResources ( ) : DefaultControls.Resources
PlaceUIElementRoot ( GameObject element, MenuCommand menuCommand ) : void
SetPositionVisibleinSceneView ( RectTransform canvasRTransform, RectTransform itemTransform ) : void

메소드 상세

CreateNewUI() 공개 정적인 메소드

public static CreateNewUI ( ) : GameObject
리턴 UnityEngine.GameObject

GetOrCreateCanvasGameObject() 공개 정적인 메소드

public static GetOrCreateCanvasGameObject ( ) : GameObject
리턴 UnityEngine.GameObject