C# 클래스 UnityEditor.UI.ImageEditor

상속: GraphicEditor
파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled

공개 메소드들

메소드 설명
GetInfoString ( ) : string

A string cointaining the Image details to be used as a overlay on the component Preview.

HasPreviewGUI ( ) : bool

Can this component be Previewed in its current state?

OnInspectorGUI ( ) : void

Implement specific ImageEditor inspector GUI code here. If you want to simply extend the existing editor call the base OnInspectorGUI () before doing any custom GUI code.

OnPreviewGUI ( Rect rect, GUIStyle background ) : void

Custom preview for Image component.

보호된 메소드들

메소드 설명
OnDisable ( ) : void

See MonoBehaviour.OnDisable.

OnEnable ( ) : void
SpriteGUI ( ) : void

GUI for showing the Sprite property.

TypeGUI ( ) : void

GUI for showing the image type and associated settings.

비공개 메소드들

메소드 설명
SetShowNativeSize ( bool instant ) : void

메소드 상세

GetInfoString() 공개 메소드

A string cointaining the Image details to be used as a overlay on the component Preview.

public GetInfoString ( ) : string
리턴 string

HasPreviewGUI() 공개 메소드

Can this component be Previewed in its current state?

public HasPreviewGUI ( ) : bool
리턴 bool

OnDisable() 보호된 메소드

See MonoBehaviour.OnDisable.

protected OnDisable ( ) : void
리턴 void

OnEnable() 보호된 메소드

protected OnEnable ( ) : void
리턴 void

OnInspectorGUI() 공개 메소드

Implement specific ImageEditor inspector GUI code here. If you want to simply extend the existing editor call the base OnInspectorGUI () before doing any custom GUI code.

public OnInspectorGUI ( ) : void
리턴 void

OnPreviewGUI() 공개 메소드

Custom preview for Image component.

public OnPreviewGUI ( Rect rect, GUIStyle background ) : void
rect UnityEngine.Rect Rectangle in which to draw the preview.
background UnityEngine.GUIStyle Background image.
리턴 void

SpriteGUI() 보호된 메소드

GUI for showing the Sprite property.

protected SpriteGUI ( ) : void
리턴 void

TypeGUI() 보호된 메소드

GUI for showing the image type and associated settings.

protected TypeGUI ( ) : void
리턴 void