메소드 |
설명 |
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AddAccordionElement ( MenuCommand menuCommand ) : void |
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AddAccordionGroup ( MenuCommand menuCommand ) : void |
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AddAutoCompleteComboBox ( MenuCommand menuCommand ) : void |
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AddBoundTooltip ( MenuCommand menuCommand ) : void |
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AddButtonAsChild ( GameObject parent ) : GameObject |
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AddComboBox ( MenuCommand menuCommand ) : void |
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AddCutCorners ( MenuCommand menuCommand ) : void |
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AddDiamondGraph ( MenuCommand menuCommand ) : void |
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AddDropDownList ( MenuCommand menuCommand ) : void |
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AddFixedItemScrollSnapHorizontalMultiple ( MenuCommand menuCommand ) : void |
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AddFixedItemScrollSnapHorizontalSingle ( MenuCommand menuCommand ) : void |
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AddFixedItemScrollSnapVerticalMultiple ( MenuCommand menuCommand ) : void |
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AddFixedItemScrollSnapVerticalSingle ( MenuCommand menuCommand ) : void |
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AddHorizontalScrollSnap ( MenuCommand menuCommand ) : void |
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AddImageAsChild ( GameObject parent ) : GameObject |
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AddInputFieldAsChild ( GameObject parent ) : GameObject |
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AddScrollbarAsChild ( GameObject parent ) : GameObject |
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AddSelectionBox ( MenuCommand menuCommand ) : void |
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AddSlider ( MenuCommand menuCommand ) : void |
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AddTextAsChild ( GameObject parent ) : GameObject |
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AddUIButton ( MenuCommand menuCommand ) : void |
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AddUICircle ( MenuCommand menuCommand ) : void |
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AddUIFlippableImage ( MenuCommand menuCommand ) : void |
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AddUILineRenderer ( MenuCommand menuCommand ) : void |
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AddUILineTextureRenderer ( MenuCommand menuCommand ) : void |
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AddUIWindowBase ( MenuCommand menuCommand ) : void |
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AddVerticallScrollSnap ( MenuCommand menuCommand ) : void |
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CreateEventSystem ( bool select ) : void |
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CreateEventSystem ( bool select, GameObject parent ) : void |
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CreateToolTipItem ( bool select ) : void |
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CreateToolTipItem ( bool select, GameObject parent ) : void |
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CreateUIElementRoot ( string name, MenuCommand menuCommand, Vector2 size ) : GameObject |
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CreateUIObject ( string name, GameObject parent ) : GameObject |
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SetDefaultColorTransitionValues ( Selectable slider ) : void |
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SetDefaultTextValues ( Text lbl ) : void |
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SetPositionVisibleinSceneView ( RectTransform canvasRTransform, RectTransform itemTransform ) : void |
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