C# 클래스 UnityEditor.RestService.Handler

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

보호된 메소드들

메소드 설명
HandleDelete ( UnityEditor.RestService.Request request, UnityEditorInternal.JSONValue payload ) : UnityEditorInternal.JSONValue
HandleGet ( UnityEditor.RestService.Request request, UnityEditorInternal.JSONValue payload ) : UnityEditorInternal.JSONValue
HandlePost ( UnityEditor.RestService.Request request, UnityEditorInternal.JSONValue payload ) : UnityEditorInternal.JSONValue
Handler ( ) : System
ToJSON ( IEnumerable strings ) : UnityEditorInternal.JSONValue

비공개 메소드들

메소드 설명
CallSafely ( UnityEditor.RestService.Request request, string payload, Response writeResponse, Func method ) : void
InvokeDelete ( UnityEditor.RestService.Request request, string payload, Response writeResponse ) : void
InvokeGet ( UnityEditor.RestService.Request request, string payload, Response writeResponse ) : void
InvokePost ( UnityEditor.RestService.Request request, string payload, Response writeResponse ) : void
RespondWithException ( Response writeResponse, RestRequestException rre ) : void
ThrowInvalidJSONException ( ) : void

메소드 상세

HandleDelete() 보호된 메소드

protected HandleDelete ( UnityEditor.RestService.Request request, UnityEditorInternal.JSONValue payload ) : UnityEditorInternal.JSONValue
request UnityEditor.RestService.Request
payload UnityEditorInternal.JSONValue
리턴 UnityEditorInternal.JSONValue

HandleGet() 보호된 메소드

protected HandleGet ( UnityEditor.RestService.Request request, UnityEditorInternal.JSONValue payload ) : UnityEditorInternal.JSONValue
request UnityEditor.RestService.Request
payload UnityEditorInternal.JSONValue
리턴 UnityEditorInternal.JSONValue

HandlePost() 보호된 메소드

protected HandlePost ( UnityEditor.RestService.Request request, UnityEditorInternal.JSONValue payload ) : UnityEditorInternal.JSONValue
request UnityEditor.RestService.Request
payload UnityEditorInternal.JSONValue
리턴 UnityEditorInternal.JSONValue

Handler() 보호된 메소드

protected Handler ( ) : System
리턴 System

ToJSON() 보호된 정적인 메소드

protected static ToJSON ( IEnumerable strings ) : UnityEditorInternal.JSONValue
strings IEnumerable
리턴 UnityEditorInternal.JSONValue