프로퍼티 | 타입 | 설명 |
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메소드 | 설명 | |
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DoUndo ( UnityEngine target, string undoOperation ) : void | ||
PushUndoIfNeeded ( bool pushUndo ) : System |
public DoUndo ( UnityEngine target, string undoOperation ) : void | ||
target | UnityEngine | |
undoOperation | string | |
리턴 | void |
public PushUndoIfNeeded ( bool pushUndo ) : System | ||
pushUndo | bool | |
리턴 | System |