프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AddChild | void | ||
CreateBlendTreeChild | |||
GetAnimationClipsFlattened | UnityEngine.AnimationClip[] | ||
GetChildCount | int | ||
GetChildMotion | |||
GetDirectBlendTreeParameter | string | ||
GetInputBlendValue | float | ||
GetRecursiveBlendParameter | string | ||
GetRecursiveBlendParameterMax | float | ||
GetRecursiveBlendParameterMin | float | ||
HasChild | bool | ||
Internal_Create | void | ||
SetDirectBlendTreeParameter | void | ||
SetInputBlendValue | void | ||
SortChildren | void |
메소드 | 설명 | |
---|---|---|
AddChild ( |
Utility function to add a child motion to a blend trees.
|
|
AddChild ( |
Utility function to add a child motion to a blend trees.
|
|
AddChild ( |
Utility function to add a child motion to a blend trees.
|
|
BlendTree ( ) : System | ||
CreateBlendTreeChild ( |
Utility function to add a child blend tree to a blend tree.
|
|
CreateBlendTreeChild ( float threshold ) : |
Utility function to add a child blend tree to a blend tree.
|
|
RemoveChild ( int index ) : void |
Utility function to remove the child of a blend tree.
|
메소드 | 설명 | |
---|---|---|
AddChild ( |
||
CreateBlendTreeChild ( |
||
GetAnimationClipsFlattened ( ) : UnityEngine.AnimationClip[] | ||
GetChildCount ( ) : int | ||
GetChildMotion ( int index ) : |
||
GetDirectBlendTreeParameter ( int index ) : string | ||
GetInputBlendValue ( string blendValueName ) : float | ||
GetRecursiveBlendParameter ( int index ) : string | ||
GetRecursiveBlendParameterMax ( int index ) : float | ||
GetRecursiveBlendParameterMin ( int index ) : float | ||
HasChild ( |
||
Internal_Create ( |
||
SetDirectBlendTreeParameter ( int index, string parameter ) : void | ||
SetInputBlendValue ( string blendValueName, float value ) : void | ||
SortChildren ( ) : void |
public AddChild ( |
||
motion | The motion to add as child. | |
리턴 | void |
public AddChild ( |
||
motion | The motion to add as child. | |
position | The position of the child. When using 2D blend trees. | |
리턴 | void |
public AddChild ( |
||
motion | The motion to add as child. | |
threshold | float | The threshold of the child. When using 1D blend trees. |
리턴 | void |
public CreateBlendTreeChild ( |
||
position | The position of the child. When using 2D blend trees. | |
리턴 |
public CreateBlendTreeChild ( float threshold ) : |
||
threshold | float | The threshold of the child. When using 1D blend trees. |
리턴 |
public RemoveChild ( int index ) : void | ||
index | int | The index of the blend tree to remove. |
리턴 | void |