메소드 | 설명 | |
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DrawCross3D ( |
Draws 3 lines intersecting each other at the specified position.
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DrawPath ( |
Draws the specified path.
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DrawSphere ( |
Draws a sphere at the specified position.
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public static DrawCross3D ( |
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position | /// The position where the 3 lines intersect. /// | |
size | float | /// The length of each line. /// |
color | /// The color of the lines. /// | |
duration | float | /// The amount of seconds the line must be visible for. /// A duration of zero shows the line for just one frame. /// |
depthTest | bool | /// A value indicating whether or not the line be obscured by objects closer to the camera? /// |
리턴 | void |
public static DrawPath ( |
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path | /// The path to draw. /// | |
start | /// The start of the path. /// | |
end | /// The end of the path. /// | |
color | /// The color of the path. /// | |
duration | float | /// The amount of seconds the path must be visible for. /// A duration of zero shows the path for just one frame. /// |
depthTest | bool | /// A value indicating whether or not the path be obscured by objects closer to the camera? /// |
리턴 | void |
public static DrawSphere ( |
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position | /// The position to draw the sphere at. /// | |
radius | float | /// The radius of the sphere. /// |
color | /// The color of the sphere. /// | |
duration | float | /// The amount of seconds the line must be visible for. /// A duration of zero shows the line for just one frame. /// |
depthTest | bool | /// A value indicating whether or not the line be obscured by objects closer to the camera? /// |
리턴 | void |