메소드 | 설명 | |
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Process ( string unityEngine, string unetDLL, string outputDirectory, string assemblies, string extraAssemblyPaths, IAssemblyResolver assemblyResolver, Action |
메소드 | 설명 | |
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CheckAssemblies ( IEnumerable |
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CheckAssemblyPath ( string assemblyPath ) : void | ||
CheckDLLPath ( string path ) : void | ||
CheckOutputDirectory ( string outputDir ) : void |
public static Process ( string unityEngine, string unetDLL, string outputDirectory, string assemblies, string extraAssemblyPaths, IAssemblyResolver assemblyResolver, Action |
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unityEngine | string | |
unetDLL | string | |
outputDirectory | string | |
assemblies | string | |
extraAssemblyPaths | string | |
assemblyResolver | IAssemblyResolver | |
printWarning | Action |
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printError | Action |
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리턴 | bool |