메소드 | 설명 | |
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GetLimitedDistanceRange ( ) : Unity.Physics.Math.FloatRange |
Gets the range of motion for a PhysicsJoint created using PhysicsJoint.CreateLimitedDistance.
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public static GetLimitedDistanceRange ( ) : Unity.Physics.Math.FloatRange | ||
리턴 | Unity.Physics.Math.FloatRange |