C# 클래스 Unity.IL2CPP.GenericsUtilities

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled 1 사용 예제들

공개 메소드들

메소드 설명
CheckForMaximumRecursion ( Mono.Cecil.GenericInstanceType genericInstanceType ) : bool
CheckForMaximumRecursionPlusTwo ( Mono.Cecil.GenericInstanceType genericInstanceType ) : bool
IsGenericInstanceOfCompareExchange ( MethodReference methodReference ) : bool
IsGenericInstanceOfExchange ( MethodReference methodReference ) : bool
RecursiveGenericDepthFor ( Mono.Cecil.GenericInstanceType type ) : int

비공개 메소드들

메소드 설명
MaximumDepthFor ( int depth, TypeReference genericArgument, int maximumDepth ) : int
RecursiveGenericDepthFor ( Mono.Cecil.ArrayType type, int depth ) : int
RecursiveGenericDepthFor ( Mono.Cecil.GenericInstanceType type, int depth ) : int

메소드 상세

CheckForMaximumRecursion() 공개 정적인 메소드

public static CheckForMaximumRecursion ( Mono.Cecil.GenericInstanceType genericInstanceType ) : bool
genericInstanceType Mono.Cecil.GenericInstanceType
리턴 bool

CheckForMaximumRecursionPlusTwo() 공개 정적인 메소드

public static CheckForMaximumRecursionPlusTwo ( Mono.Cecil.GenericInstanceType genericInstanceType ) : bool
genericInstanceType Mono.Cecil.GenericInstanceType
리턴 bool

IsGenericInstanceOfCompareExchange() 공개 정적인 메소드

public static IsGenericInstanceOfCompareExchange ( MethodReference methodReference ) : bool
methodReference Mono.Cecil.MethodReference
리턴 bool

IsGenericInstanceOfExchange() 공개 정적인 메소드

public static IsGenericInstanceOfExchange ( MethodReference methodReference ) : bool
methodReference Mono.Cecil.MethodReference
리턴 bool

RecursiveGenericDepthFor() 공개 정적인 메소드

public static RecursiveGenericDepthFor ( Mono.Cecil.GenericInstanceType type ) : int
type Mono.Cecil.GenericInstanceType
리턴 int