C# 클래스 Unity.IL2CPP.Common.CFG.ControlFlowGraph

파일 보기 프로젝트 열기: CarlosHBC/UnityDecompiled

공개 메소드들

메소드 설명
ControlFlowGraph ( Mono body, InstructionBlock blocks, InstructionData>.Dictionary instructionData, List exception_data, HashSet exception_objects_offsets ) : Mono.Cecil
Create ( Mono.Cecil.MethodDefinition method ) : ControlFlowGraph
GetData ( Instruction instruction ) : InstructionData
GetExceptionData ( ) : ExceptionHandlerData[]
HasExceptionObject ( int offset ) : bool

메소드 상세

ControlFlowGraph() 공개 메소드

public ControlFlowGraph ( Mono body, InstructionBlock blocks, InstructionData>.Dictionary instructionData, List exception_data, HashSet exception_objects_offsets ) : Mono.Cecil
body Mono
blocks InstructionBlock
instructionData InstructionData>.Dictionary
exception_data List
exception_objects_offsets HashSet
리턴 Mono.Cecil

Create() 공개 정적인 메소드

public static Create ( Mono.Cecil.MethodDefinition method ) : ControlFlowGraph
method Mono.Cecil.MethodDefinition
리턴 ControlFlowGraph

GetData() 공개 메소드

public GetData ( Instruction instruction ) : InstructionData
instruction Mono.Cecil.Cil.Instruction
리턴 InstructionData

GetExceptionData() 공개 메소드

public GetExceptionData ( ) : ExceptionHandlerData[]
리턴 ExceptionHandlerData[]

HasExceptionObject() 공개 메소드

public HasExceptionObject ( int offset ) : bool
offset int
리턴 bool