C# 클래스 UnitWrappers.System.Threading.ThreadPoolWrap

상속: IThreadPool
파일 보기 프로젝트 열기: OpenSharp/UnitWrappers

공개 메소드들

메소드 설명
GetAvailableThreads ( int &workerThreads, int &completionPortThreads ) : void
GetMaxThreads ( int &workerThreads, int &completionPortThreads ) : void
GetMinThreads ( int &workerThreads, int &completionPortThreads ) : void

비공개 메소드들

메소드 설명
QueueUserWorkItem ( WaitCallback callBack ) : bool
QueueUserWorkItem ( WaitCallback callBack, object state ) : bool
RegisterWaitForSingleObject ( WaitHandle waitObject, WaitOrTimerCallback callBack, object state, uint millisecondsTimeOutInterval, bool executeOnlyOnce ) : RegisteredWaitHandle
SetMaxThreads ( int workerThreads, int completionPortThreads ) : bool
SetMinThreads ( int workerThreads, int completionPortThreads ) : bool

메소드 상세

GetAvailableThreads() 공개 메소드

public GetAvailableThreads ( int &workerThreads, int &completionPortThreads ) : void
workerThreads int
completionPortThreads int
리턴 void

GetMaxThreads() 공개 메소드

public GetMaxThreads ( int &workerThreads, int &completionPortThreads ) : void
workerThreads int
completionPortThreads int
리턴 void

GetMinThreads() 공개 메소드

public GetMinThreads ( int &workerThreads, int &completionPortThreads ) : void
workerThreads int
completionPortThreads int
리턴 void