C# 클래스 Uiml.Rendering.ConditionLinker

상속: IEventLinker
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공개 메소드들

메소드 설명
ConditionLinker ( IRenderer renderer ) : System
Link ( Structure uiStruct, Behavior uiBehavior ) : void

Links the different rules in the behavior with the parts of the structure. This method uses link(Rule, Part) for each rule that is available in the behavior section.

보호된 메소드들

메소드 설명
link ( Rule r, Part p ) : void
link ( Rule r, Part p, IEventLink sel ) : void

Searches the parts that are used in the condition of Rule r. Events of a certain type emitted by thow parts are connected to the condition of Rule r so it can be evaluated if such an event occurs

비공개 메소드들

메소드 설명
LinkEqual ( Object ie, Part part ) : void
LinkEvent ( Object ie, Part part ) : void
LinkOp ( Object ie, Part part ) : void
LinkProperty ( System.Property p, Part part ) : void
PropertyLinked ( string name, string theClass ) : bool

메소드 상세

ConditionLinker() 공개 메소드

public ConditionLinker ( IRenderer renderer ) : System
renderer IRenderer
리턴 System

Link() 공개 메소드

Links the different rules in the behavior with the parts of the structure. This method uses link(Rule, Part) for each rule that is available in the behavior section.
public Link ( Structure uiStruct, Behavior uiBehavior ) : void
uiStruct Structure
uiBehavior Behavior
리턴 void

link() 보호된 메소드

protected link ( Rule r, Part p ) : void
r Rule
p Part
리턴 void

link() 보호된 메소드

Searches the parts that are used in the condition of Rule r. Events of a certain type emitted by thow parts are connected to the condition of Rule r so it can be evaluated if such an event occurs
protected link ( Rule r, Part p, IEventLink sel ) : void
r Rule The rule with a condition and action
p Part A part where p itself or one of it subparts will emit events that are of interest ///for the condition of Rule r
sel IEventLink
리턴 void