C# 클래스 Ubiety.Xmpp

Implements the XMPP(Jabber) Core and IM protocols

The Extensible Messaging and Presence Protocol (XMPP) is an open XML technology for real-time communications, which powers a wide range of applications including instant messaging, presence, media negotiation, white boarding, collaboration, lightweight middle-ware, content syndication, and generalized XML delivery.

This library is an implementation of this protocol. Those involved with the design and development of this library are as committed to open standards as the committees who created the original protocol.

파일 보기 프로젝트 열기: ubiety/xmpp 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Version string

공개 메소드들

메소드 설명
Connect ( ) : void

Connects this instance to an XMPP server.

Disconnect ( ) : void

Disconnects this instance from the server.

Send ( Tag tag ) : void

Send a message to the server via a Tag

Send ( Ubiety.Infrastructure.TagEventArgs args ) : void

Send a message to the server via a Tag

Xmpp ( ) : System

Initializes a new instance of the Xmpp class.

메소드 상세

Connect() 공개 메소드

Connects this instance to an XMPP server.
public Connect ( ) : void
리턴 void

Disconnect() 공개 메소드

Disconnects this instance from the server.
public Disconnect ( ) : void
리턴 void

Send() 공개 메소드

Send a message to the server via a Tag
public Send ( Tag tag ) : void
tag Tag Tag to send to the server
리턴 void

Send() 공개 메소드

Send a message to the server via a Tag
public Send ( Ubiety.Infrastructure.TagEventArgs args ) : void
args Ubiety.Infrastructure.TagEventArgs Event argument containing tag to send to the server
리턴 void

Xmpp() 공개 메소드

Initializes a new instance of the Xmpp class.
public Xmpp ( ) : System
리턴 System

프로퍼티 상세

Version 공개적으로 정적으로 프로퍼티

Version of the library.
public static string Version
리턴 string