메소드 | 설명 | |
---|---|---|
AddAutomationEventHandler ( UIANET::System.Windows.Automation eventId, IUiElement element, UIANET::System.Windows.Automation scope, UIANET::System.Windows.Automation eventHandler ) : void | ||
AddAutomationFocusChangedEventHandler ( UIANET::System.Windows.Automation eventHandler ) : void | ||
AddAutomationPropertyChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation scope, UIANET::System.Windows.Automation eventHandler ) : void | ||
AddStructureChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation scope, UIANET::System.Windows.Automation eventHandler ) : void | ||
Compare ( IUiElement el1, IUiElement el2 ) : bool | ||
Compare ( int runtimeId1, int runtimeId2 ) : bool | ||
PatternName ( IBasePattern pattern ) : string | ||
PropertyName ( UIANET::System.Windows.Automation property ) : string | ||
RemoveAllEventHandlers ( ) : void | ||
RemoveAutomationEventHandler ( UIANET::System.Windows.Automation eventId, IUiElement element, UIANET::System.Windows.Automation eventHandler ) : void | ||
RemoveAutomationFocusChangedEventHandler ( UIANET::System.Windows.Automation eventHandler ) : void | ||
RemoveAutomationPropertyChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation eventHandler ) : void | ||
RemoveStructureChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation eventHandler ) : void |
public AddAutomationEventHandler ( UIANET::System.Windows.Automation eventId, IUiElement element, UIANET::System.Windows.Automation scope, UIANET::System.Windows.Automation eventHandler ) : void | ||
eventId | UIANET::System.Windows.Automation | |
element | IUiElement | |
scope | UIANET::System.Windows.Automation | |
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |
public AddAutomationFocusChangedEventHandler ( UIANET::System.Windows.Automation eventHandler ) : void | ||
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |
public AddAutomationPropertyChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation scope, UIANET::System.Windows.Automation eventHandler ) : void | ||
element | IUiElement | |
scope | UIANET::System.Windows.Automation | |
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |
public AddStructureChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation scope, UIANET::System.Windows.Automation eventHandler ) : void | ||
element | IUiElement | |
scope | UIANET::System.Windows.Automation | |
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |
public Compare ( IUiElement el1, IUiElement el2 ) : bool | ||
el1 | IUiElement | |
el2 | IUiElement | |
리턴 | bool |
public Compare ( int runtimeId1, int runtimeId2 ) : bool | ||
runtimeId1 | int | |
runtimeId2 | int | |
리턴 | bool |
public PatternName ( IBasePattern pattern ) : string | ||
pattern | IBasePattern | |
리턴 | string |
public PropertyName ( UIANET::System.Windows.Automation property ) : string | ||
property | UIANET::System.Windows.Automation | |
리턴 | string |
public RemoveAutomationEventHandler ( UIANET::System.Windows.Automation eventId, IUiElement element, UIANET::System.Windows.Automation eventHandler ) : void | ||
eventId | UIANET::System.Windows.Automation | |
element | IUiElement | |
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |
public RemoveAutomationFocusChangedEventHandler ( UIANET::System.Windows.Automation eventHandler ) : void | ||
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |
public RemoveAutomationPropertyChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation eventHandler ) : void | ||
element | IUiElement | |
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |
public RemoveStructureChangedEventHandler ( IUiElement element, UIANET::System.Windows.Automation eventHandler ) : void | ||
element | IUiElement | |
eventHandler | UIANET::System.Windows.Automation | |
리턴 | void |