메소드 | 설명 | |
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Build ( PlayerGameResult playerGameResult, bool showPointsScored = false ) : |
메소드 | 설명 | |
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Validate ( PlayerGameResult playerGameResult ) : void | ||
ValidateGameDefinitionIsNotNull ( PlayerGameResult playerGameResult ) : void | ||
ValidatePlayedGameIsNotNull ( PlayerGameResult playerGameResult ) : void | ||
ValidatePlayerGameResultIsNotNull ( PlayerGameResult playerGameResult ) : void | ||
ValidatePlayerIsNotNull ( PlayerGameResult playerGameResult ) : void |
public Build ( PlayerGameResult playerGameResult, bool showPointsScored = false ) : |
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playerGameResult | PlayerGameResult | |
showPointsScored | bool | |
리턴 |