메소드 |
설명 |
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CreateNewGamingGroup ( string gamingGroupName, BusinessLogic currentUser ) : System.Web.Mvc.ActionResult |
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CreateNewGamingGroupOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo, string gamingGroupName, BusinessLogic currentUser ) : void |
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Details ( int id, BusinessLogic currentUser, BusinessLogic dateRangeFilter ) : System.Web.Mvc.ActionResult |
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DetailsOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo, int id, BusinessLogic currentUser, BusinessLogic dateRangeFilter ) : void |
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Edit ( BusinessLogic request, BusinessLogic currentUser ) : System.Web.Mvc.ActionResult |
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Edit ( int id ) : System.Web.Mvc.ActionResult |
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EditOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo, BusinessLogic request, BusinessLogic currentUser ) : void |
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EditOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo, int id ) : void |
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GetCurrentUserGamingGroupGameDefinitions ( int id, BusinessLogic currentUser ) : System.Web.Mvc.ActionResult |
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GetCurrentUserGamingGroupGameDefinitionsOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo, int id, BusinessLogic currentUser ) : void |
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GetTopGamingGroups ( ) : System.Web.Mvc.ActionResult |
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GetTopGamingGroupsOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo ) : void |
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Index ( BusinessLogic currentUser ) : System.Web.Mvc.ActionResult |
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IndexOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo, BusinessLogic currentUser ) : void |
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SwitchGamingGroups ( int gamingGroupId, BusinessLogic currentUser ) : System.Web.Mvc.ActionResult |
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SwitchGamingGroupsOverride ( T4MVC_System_Web_Mvc_ActionResult callInfo, int gamingGroupId, BusinessLogic currentUser ) : void |
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