프로퍼티 | 타입 | 설명 | |
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Game | Microsoft.Xna.Framework.Game | ||
GraphicsDeviceManager | GraphicsDeviceManager | ||
InputManager | |||
SpriteBatch |
메소드 | 설명 | |
---|---|---|
AddScreen ( |
Add as screen to the screen list
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Draw ( |
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RemoveScreen ( |
Remove an existing screen
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RemoveScreen ( string screenName ) : bool |
Remove an existing screen
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ScreenManager ( Microsoft.Xna.Framework.Game game ) : System | ||
ShowScreen ( |
Show a screen
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Update ( |
public Draw ( |
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gameTime | ||
리턴 | void |
public RemoveScreen ( |
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screen | Screen object to remove | |
리턴 | bool |
public RemoveScreen ( string screenName ) : bool | ||
screenName | string | The Unique Screen Identifier |
리턴 | bool |
public ScreenManager ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |
public static Game,Microsoft.Xna.Framework Game | ||
리턴 | Microsoft.Xna.Framework.Game |
public static GraphicsDeviceManager GraphicsDeviceManager | ||
리턴 | GraphicsDeviceManager |
public static InputManager,UHSampleGame.InputManagement InputManager | ||
리턴 |