프로퍼티 | 타입 | 설명 | |
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Active | bool | ||
Position | Vector3 | ||
velocity | Vector3 |
메소드 | 설명 | |
---|---|---|
Projectile ( |
Constructs a new projectile.
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SetPositionAndVelocity ( Vector3 position, Vector3 velocity ) : void | ||
Update ( float elapsedTime ) : bool |
Updates the projectile.
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public Projectile ( |
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explosionParticles | ||
explosionSmokeParticles | ||
projectileTrailParticles | ||
리턴 | System |
public SetPositionAndVelocity ( Vector3 position, Vector3 velocity ) : void | ||
position | Vector3 | |
velocity | Vector3 | |
리턴 | void |