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Allocation_Removed ( Allocation allocation, AllocationsPool reason ) : void |
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GetBuffer ( ServerEndPoint local, IPEndPoint remote, int length, ServerAsyncEventArgs &e, int &offset ) : void |
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GetErrorResponse ( ErrorCode errorCode, SocketAsyncEventArgs e ) : Turn.Message.TurnMessage |
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PeerSendAsync_Completed ( Socket socket, SocketAsyncEventArgs e ) : void |
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PeerServer_Received ( ServersManager s, BaseConnection с, ServerAsyncEventArgs &e ) : bool |
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PeerServer_ServerAdded ( object sender, ServerChangeEventArgs e ) : void |
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PeerServer_ServerRemoved ( object sender, ServerChangeEventArgs e ) : void |
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ProcessAllocateRequest ( Allocation &allocation, Turn.Message.TurnMessage request, ServerEndPoint local, IPEndPoint remote ) : Turn.Message.TurnMessage |
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ProcessSendRequest ( Allocation allocation, Turn.Message.TurnMessage request, ServerAsyncEventArgs &e ) : Turn.Message.TurnMessage |
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ProcessSetActiveDestinationRequest ( Allocation allocation, Turn.Message.TurnMessage request, IPEndPoint reflexEndPoint ) : Turn.Message.TurnMessage |
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SendTurn ( Turn.Message.TurnMessage message, ServerEndPoint local, IPEndPoint remote ) : void |
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SendTurnAsync_Completed ( Socket socket, SocketAsyncEventArgs e ) : void |
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TurnServer_NewConnection ( ServersManager s, TurnConnection c ) : void |
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TurnServer_PeerDataReceived ( ServerAsyncEventArgs &e ) : void |
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TurnServer_Received ( ServersManager s, TurnConnection c, ServerAsyncEventArgs &e ) : bool |
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TurnServer_ServerAdded ( object sender, ServerChangeEventArgs e ) : void |
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TurnServer_ServerRemoved ( object sender, ServerChangeEventArgs e ) : void |
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TurnServer_TurnDataReceived ( ServerAsyncEventArgs &e ) : void |
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