C# 클래스 TrafficManager.CustomAI.CustomPassengerCarAI

상속: CarAI
파일 보기 프로젝트 열기: seiggy/Skylines-Traffic-Manager

공개 메소드들

메소드 설명
CustomSimulationStep ( ushort vehicleId, Vehicle &data, Vector3 physicsLodRefPos ) : void
GetDriverInstance2 ( ushort vehicleId, Vehicle &data ) : ushort
StartPathFind2 ( ushort vehicleId, Vehicle &vehicleData, Vector3 startPos, Vector3 endPos, bool startBothWays, bool endBothWays ) : bool

메소드 상세

CustomSimulationStep() 공개 메소드

public CustomSimulationStep ( ushort vehicleId, Vehicle &data, Vector3 physicsLodRefPos ) : void
vehicleId ushort
data Vehicle
physicsLodRefPos Vector3
리턴 void

GetDriverInstance2() 공개 정적인 메소드

public static GetDriverInstance2 ( ushort vehicleId, Vehicle &data ) : ushort
vehicleId ushort
data Vehicle
리턴 ushort

StartPathFind2() 공개 메소드

public StartPathFind2 ( ushort vehicleId, Vehicle &vehicleData, Vector3 startPos, Vector3 endPos, bool startBothWays, bool endBothWays ) : bool
vehicleId ushort
vehicleData Vehicle
startPos Vector3
endPos Vector3
startBothWays bool
endBothWays bool
리턴 bool