메소드 | 설명 | |
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GetDictionaryFromEntity ( IEntity entity ) : object>.Dictionary |
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Prepare ( DynamicEntity dynamicEntity ) : object>.Dictionary |
Return an object that represents an IDataStream, but is serializable
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Prepare ( IEnumerable |
Return an object that represents an IDataStream, but is serializable
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Serializer ( ) : System.Collections.Generic |
Standard constructor, important for Unity when opening this class in dependency-injection mode
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Serializer ( SxcInstance sxcInstance, string languages = null ) : System.Collections.Generic |
Common constructor, directly preparing it with 2sxc
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메소드 | 설명 | |
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AddEditInfo ( IEntity entity, object>.Dictionary |
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AddPresentation ( IEntity entity, object>.Dictionary |
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ConvertNewSerRelToOldSerRel ( object>.Dictionary |
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PrepareOldFormat ( IEntity entity ) : object>.Dictionary |
public GetDictionaryFromEntity ( IEntity entity ) : object>.Dictionary |
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entity | IEntity | |
리턴 | object>.Dictionary |
public Prepare ( DynamicEntity dynamicEntity ) : object>.Dictionary |
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dynamicEntity | DynamicEntity | |
리턴 | object>.Dictionary |
public Prepare ( IEnumerable |
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dynamicList | IEnumerable |
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리턴 | object>>.IEnumerable |
public Serializer ( ) : System.Collections.Generic | ||
리턴 | System.Collections.Generic |
public Serializer ( SxcInstance sxcInstance, string languages = null ) : System.Collections.Generic | ||
sxcInstance | SxcInstance | |
languages | string | |
리턴 | System.Collections.Generic |