메소드 | 설명 | |
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GetInstance ( ) : |
||
LoadGameScene ( string strSceneName, bool closeAllUI, System.Action callBack ) : void |
메소드 | 설명 | |
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Awake ( ) : void | ||
_LoadGameScene ( string strSceneName, bool closeAllUI, System.Action callBack ) : IEnumerator |
public LoadGameScene ( string strSceneName, bool closeAllUI, System.Action callBack ) : void | ||
strSceneName | string | |
closeAllUI | bool | |
callBack | System.Action | |
리턴 | void |