프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CurrentDirection | TweenDirection | ||
CurrentTime | double | ||
InitialDirection | TweenDirection | ||
Looping | bool | ||
Name | string | ||
PingPong | bool | ||
State | TweenState | ||
TargetTime | double | ||
Value | float |
메소드 | 설명 | |
---|---|---|
Kill ( ) : void | ||
Pause ( ) : void | ||
Resume ( ) : void | ||
Tween ( string name, TweenFunc func, Action |
||
Tween ( string name, TweenFunc func, Action |
||
Update ( GameTime gameTime ) : void |
public Tween ( string name, TweenFunc func, Action |
||
name | string | |
func | TweenFunc | |
callback | Action |
|
time | double | |
pingpong | bool | |
loop | bool | |
리턴 | System |
public Tween ( string name, TweenFunc func, Action |
||
name | string | |
func | TweenFunc | |
callback | Action |
|
time | double | |
pingpong | bool | |
loop | bool | |
initialDirection | TweenDirection | |
리턴 | System |