메소드 |
설명 |
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BuildDepedencies ( string root, IEnumerable dependencies ) : void |
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BuildIndex ( string path ) : void |
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CreateDirectory ( string>.Func normalizationFunction, string dir ) : void |
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DeployGame ( ) : void |
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DeploySite ( ) : void |
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GenerateManifest ( string path ) : void |
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GetFilteredFiles ( string path, string searchPattern ) : IEnumerable |
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ManifestFolder ( string path, string folder ) : string |
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NormalizeFileNameGame ( string file ) : string |
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NormalizeFileNameSite ( string file ) : string |
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TraverseFileSystem ( string path, Action dirCallback, Action fileCallback ) : void |
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TraverseFileSystem ( string path, Action dirCallback, Action fileCallback, string searchPattern, string ignoredDirectories ) : void |
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UploadFile ( string>.Func normalizationFunction, string file ) : void |
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