프로퍼티 | 타입 | 설명 | |
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font | SpriteFont | ||
level | int | ||
recordPlayer | string | ||
recordScore | int | ||
sBatch | SpriteBatch | ||
value | int |
메소드 | 설명 | |
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Draw ( GameTime gameTime ) : void |
This is called when the game should draw itself.
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Initialize ( ) : void |
Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
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Score ( Tetris.Game game, SpriteFont font ) : Microsoft.Xna.Framework |
public Draw ( GameTime gameTime ) : void | ||
gameTime | GameTime | Provides a snapshot of timing values. |
리턴 | void |
public Score ( Tetris.Game game, SpriteFont font ) : Microsoft.Xna.Framework | ||
game | Tetris.Game | |
font | SpriteFont | |
리턴 | Microsoft.Xna.Framework |