메소드 | 설명 | |
---|---|---|
Destroy ( ) : void | ||
FakeGameObject ( ITransform transform, TestUpdatableManager manager ) : System | ||
setActiveRecursively ( bool active ) : void |
public FakeGameObject ( ITransform transform, TestUpdatableManager manager ) : System | ||
transform | ITransform | |
manager | TestUpdatableManager | |
리턴 | System |
public setActiveRecursively ( bool active ) : void | ||
active | bool | |
리턴 | void |