메소드 |
설명 |
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Add ( object value ) : int |
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Clear ( ) : void |
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CompleteOrganismDeserialization ( ) : void |
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Contains ( object value ) : System.Boolean |
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ContainsKey ( object value ) : System.Boolean |
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CopyTo ( Array array, int index ) : void |
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GameObjectCollection ( ) : System |
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GetEnumerator ( ) : IEnumerator |
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GetWrapperForOrganism ( string id ) : OrganismWrapper |
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IndexOf ( object value ) : int |
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Insert ( int index, object value ) : void |
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Remove ( object value ) : void |
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RemoveAt ( int index ) : void |
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this ( int index ) : object |
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this ( string index ) : object |
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