메소드 | 설명 | |
---|---|---|
Add8WayLookup ( int lookup, short x, short y ) : void | ||
Add8WayLookup ( int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y ) : void | ||
AddWallFrameLookup ( int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y, short point4X, short point4Y ) : void | ||
GetTileSafely ( int i, int j ) : |
||
Initialize ( ) : void | ||
SelfFrame4Way ( ) : void | ||
SelfFrame8Way ( int i, int j, Tile centerTile, bool resetFrame ) : void | ||
WallFrame ( int i, int j, bool resetFrame = false ) : void |
메소드 | 설명 | |
---|---|---|
FindBlockStyle ( |
public static Add8WayLookup ( int lookup, short x, short y ) : void | ||
lookup | int | |
x | short | |
y | short | |
리턴 | void |
public static Add8WayLookup ( int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y ) : void | ||
lookup | int | |
point1X | short | |
point1Y | short | |
point2X | short | |
point2Y | short | |
point3X | short | |
point3Y | short | |
리턴 | void |
public static AddWallFrameLookup ( int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y, short point4X, short point4Y ) : void | ||
lookup | int | |
point1X | short | |
point1Y | short | |
point2X | short | |
point2Y | short | |
point3X | short | |
point3Y | short | |
point4X | short | |
point4Y | short | |
리턴 | void |
public static SelfFrame8Way ( int i, int j, Tile centerTile, bool resetFrame ) : void | ||
i | int | |
j | int | |
centerTile | Tile | |
resetFrame | bool | |
리턴 | void |
public static WallFrame ( int i, int j, bool resetFrame = false ) : void | ||
i | int | |
j | int | |
resetFrame | bool | |
리턴 | void |