메소드 | 설명 | |
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Apply ( |
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PassLegacy ( string name, WorldGenLegacyMethod method ) : System | ||
PassLegacy ( string name, WorldGenLegacyMethod method, float weight ) : System |
메소드 | 설명 | |
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GenerateWeightMap ( ) : float>.Dictionary |
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GetWeight ( string name ) : float |
public Apply ( |
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progress | ||
리턴 | void |
public PassLegacy ( string name, WorldGenLegacyMethod method ) : System | ||
name | string | |
method | WorldGenLegacyMethod | |
리턴 | System |
public PassLegacy ( string name, WorldGenLegacyMethod method, float weight ) : System | ||
name | string | |
method | WorldGenLegacyMethod | |
weight | float | |
리턴 | System |