메소드 | 설명 | |
---|---|---|
AddSplatTexture ( |
Add splatprototype
|
|
EditSplatTexture ( |
Edit splatprototype
|
|
RemoveSplatTexture ( |
Remove splatprototype
|
|
WorldToDetail ( float pos, |
||
WorldToDetail ( float pos, float size, |
||
WorldToDetailf ( float pos, float terrainSize, |
||
WorldToSplat ( float pos, |
World point to Splatmap point
|
|
WorldToSplat ( float pos, float terrainSize, |
World point to Splatmap point
|
|
WorldToSplatf ( float pos, |
World point to Splatmap point
|
|
WorldToSplatf ( float pos, float terrainSize, |
World point to Splatmap point
|
public static AddSplatTexture ( |
||
terrainData | ||
main | ||
norm | ||
size | ||
offset | ||
metallic | float | |
smoothness | float | |
specularColor | ||
리턴 | void |
public static EditSplatTexture ( |
||
terrainData | ||
index | int | |
main | ||
norm | ||
size | ||
offset | ||
metallic | float | |
smoothness | float | |
specularColor | ||
리턴 | void |
public static RemoveSplatTexture ( |
||
td | ||
index | int | |
리턴 | void |
public static WorldToDetail ( float pos, |
||
pos | float | |
td | ||
리턴 | int |
public static WorldToDetail ( float pos, float size, |
||
pos | float | |
size | float | |
td | ||
리턴 | int |
public static WorldToDetailf ( float pos, float terrainSize, |
||
pos | float | |
terrainSize | float | |
td | ||
리턴 | float |
public static WorldToSplat ( float pos, |
||
pos | float | position |
td | terrain data | |
리턴 | int |
public static WorldToSplat ( float pos, float terrainSize, |
||
pos | float | position |
terrainSize | float | terrain size |
td | terrain data | |
리턴 | int |
public static WorldToSplatf ( float pos, |
||
pos | float | position |
td | terrain data | |
리턴 | float |
public static WorldToSplatf ( float pos, float terrainSize, |
||
pos | float | position |
terrainSize | float | terrain size |
td | terrain data | |
리턴 | float |