메소드 | 설명 | |
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SelectedTriangleManager ( IADTManager adtManager ) : System | ||
UpdateSelectedTriangle ( Ray selectRay, bool add ) : void |
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메소드 | 설명 | |
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AddSelectedTriangle ( System.Vector3 v0, System.Vector3 v1, System.Vector3 v2 ) : void |
public SelectedTriangleManager ( IADTManager adtManager ) : System | ||
adtManager | IADTManager | |
리턴 | System |
public UpdateSelectedTriangle ( Ray selectRay, bool add ) : void | ||
selectRay | Ray | A ray in Xna Coords that was cast according to the viewport |
add | bool | Whether to add the selected triangle to the selection |
리턴 | void |