C# 클래스 Tera.DamageMeter.DamageMeterForm

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: gothos-folly/TeraDamageMeter

공개 메소드들

메소드 설명
DamageMeterForm ( ) : System
Fetch ( ) : void
Fetch ( IEnumerable playerStatsSequence ) : void
SetHotKeyEnabled ( bool enabled ) : void
SettingsChanged ( ) : void
UpdateStatus ( ) : void

비공개 메소드들

메소드 설명
CaptureMenuItem_Click ( object sender, EventArgs e ) : void
DamageMeterForm_FormClosed ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void
ExitMenuItem_Click ( object sender, EventArgs e ) : void
Form1_Load ( object sender, EventArgs e ) : void
HandleMessageReceived ( Message obj ) : void
HandleNewConnection ( Tera.Game.Server server ) : void
InvokeAction ( System.Action action ) : void
IsVisibleOnScreen ( Point p ) : bool
IsVisibleOnScreen ( Rectangle rect ) : bool
LogWarning ( string message ) : void
MenuButton_Click ( object sender, EventArgs e ) : void
OpenPacketLogMenuItem_Click ( object sender, EventArgs e ) : void
PasteStatsMenuItem_Click ( object sender, EventArgs e ) : void
RefershTimer_Tick ( object sender, EventArgs e ) : void
ResetButton_Click ( object sender, EventArgs e ) : void
SettingsMenuItem_Click ( object sender, EventArgs e ) : void
StartSniffing ( ) : void
alwaysOnTopToolStripMenuItem_Click ( object sender, EventArgs e ) : void
showLogToolStripMenuItem_Click ( object sender, EventArgs e ) : void

메소드 상세

DamageMeterForm() 공개 메소드

public DamageMeterForm ( ) : System
리턴 System

Fetch() 공개 메소드

public Fetch ( ) : void
리턴 void

Fetch() 공개 메소드

public Fetch ( IEnumerable playerStatsSequence ) : void
playerStatsSequence IEnumerable
리턴 void

SetHotKeyEnabled() 공개 메소드

public SetHotKeyEnabled ( bool enabled ) : void
enabled bool
리턴 void

SettingsChanged() 공개 메소드

public SettingsChanged ( ) : void
리턴 void

UpdateStatus() 공개 메소드

public UpdateStatus ( ) : void
리턴 void