메소드 | 설명 | |
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AttackUpdate ( |
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Draw ( |
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Hero ( Microsoft.Xna.Framework.Content.ContentManager content, |
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IdleUpdate ( |
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LoadContent ( ) : void |
public AttackUpdate ( |
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gameTime | ||
리턴 | void |
public Draw ( |
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gameTime | ||
spriteBatch | ||
리턴 | void |
public Hero ( Microsoft.Xna.Framework.Content.ContentManager content, |
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content | Microsoft.Xna.Framework.Content.ContentManager | |
level | ||
리턴 | System |
public IdleUpdate ( |
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gameTime | ||
리턴 | void |