C# 클래스 Tao.OpenAl.Alut

OpenAL binding for .NET, implementing ALUT 1.0.
ALUT is non-standard.
파일 보기 프로젝트 열기: WolfgangSt/axiom

공개 메소드들

메소드 설명
alutInit ( ) : int

비공개 메소드들

메소드 설명
alutCreateBufferFromFile ( string fileName ) : int
alutCreateBufferFromFileImage ( IntPtr data, int length ) : int
alutCreateBufferHelloWorld ( ) : int
alutCreateBufferWaveform ( int waveshape, float frequency, float phase, float duration ) : int
alutExit ( ) : int
alutGetError ( ) : int
alutGetErrorString ( int error ) : string
alutGetMIMETypes ( int loader ) : string
alutGetMajorVersion ( ) : int
alutGetMinorVersion ( ) : int
alutInit ( int argcp, string argv ) : int
alutInitWithoutContext ( int argcp, string argv ) : int
alutLoadMemoryFromFile ( string fileName, int &format, int &size, float &frequency ) : IntPtr
alutLoadMemoryFromFileImage ( IntPtr data, int length, int &format, int &size, float &frequency ) : IntPtr
alutLoadMemoryHelloWorld ( int &format, int &size, float &frequency ) : IntPtr
alutLoadMemoryWaveform ( int waveshape, float frequency, float phase, float duration, int &format, int &size, float &freq ) : IntPtr
alutSleep ( float duration ) : int

메소드 상세

alutInit() 공개 정적인 메소드

public static alutInit ( ) : int
리턴 int