프로퍼티 | 타입 | 설명 | |
---|---|---|---|
ClipboardRenderSize | int |
메소드 | 설명 | |
---|---|---|
ClipboardBuffer ( Vector2Int32 size ) : System | ||
GetChestAtTile ( int x, int y, int tileType ) : TEditXNA.Terraria.Chest | ||
GetSignAtTile ( int x, int y ) : TEditXNA.Terraria.Sign | ||
GetTileEntityAtTile ( int x, int y ) : |
||
RenderBuffer ( ) : void |
public ClipboardBuffer ( Vector2Int32 size ) : System | ||
size | Vector2Int32 | |
리턴 | System |
public GetChestAtTile ( int x, int y, int tileType ) : TEditXNA.Terraria.Chest | ||
x | int | |
y | int | |
tileType | int | |
리턴 | TEditXNA.Terraria.Chest |
public GetSignAtTile ( int x, int y ) : TEditXNA.Terraria.Sign | ||
x | int | |
y | int | |
리턴 | TEditXNA.Terraria.Sign |
public GetTileEntityAtTile ( int x, int y ) : |
||
x | int | |
y | int | |
리턴 |