C# 클래스 System.Windows.Media.Media3D.ScaleTransform3D

상속: System.Windows.Media.Media3D.AffineTransform3D
파일 보기 프로젝트 열기: mahasak/dotnet452 1 사용 예제들

공개 메소드들

메소드 설명
ScaleTransform3D ( ) : System

Default constructor.

ScaleTransform3D ( System.Windows.Media.Media3D.Vector3D scale ) : System

Constructor.

ScaleTransform3D ( System.Windows.Media.Media3D.Vector3D scale, System.Windows.Media.Media3D.Point3D center ) : System

Constructor.

ScaleTransform3D ( double scaleX, double scaleY, double scaleZ ) : System

Constructor.

ScaleTransform3D ( double scaleX, double scaleY, double scaleZ, double centerX, double centerY, double centerZ ) : System

Constructor.

비공개 메소드들

메소드 설명
Append ( Matrix3D &matrix ) : void

메소드 상세

ScaleTransform3D() 공개 메소드

Default constructor.
public ScaleTransform3D ( ) : System
리턴 System

ScaleTransform3D() 공개 메소드

Constructor.
public ScaleTransform3D ( System.Windows.Media.Media3D.Vector3D scale ) : System
scale System.Windows.Media.Media3D.Vector3D
리턴 System

ScaleTransform3D() 공개 메소드

Constructor.
public ScaleTransform3D ( System.Windows.Media.Media3D.Vector3D scale, System.Windows.Media.Media3D.Point3D center ) : System
scale System.Windows.Media.Media3D.Vector3D
center System.Windows.Media.Media3D.Point3D
리턴 System

ScaleTransform3D() 공개 메소드

Constructor.
public ScaleTransform3D ( double scaleX, double scaleY, double scaleZ ) : System
scaleX double
scaleY double
scaleZ double
리턴 System

ScaleTransform3D() 공개 메소드

Constructor.
public ScaleTransform3D ( double scaleX, double scaleY, double scaleZ, double centerX, double centerY, double centerZ ) : System
scaleX double
scaleY double
scaleZ double
centerX double
centerY double
centerZ double
리턴 System