C# 클래스 System.Threading.CompressedStack

상속: System.Runtime.Serialization.ISerializable
파일 보기 프로젝트 열기: dotnet/corefx 1 사용 예제들

공개 메소드들

메소드 설명
Capture ( ) : CompressedStack
Capture ( ) : System.Threading.CompressedStack
CreateCopy ( ) : CompressedStack
CreateCopy ( ) : System.Threading.CompressedStack
GetCompressedStack ( ) : CompressedStack
GetCompressedStack ( ) : System.Threading.CompressedStack
GetObjectData ( SerializationInfo info, StreamingContext context ) : void
GetObjectData ( System info, System context ) : void
Run ( CompressedStack compressedStack, ContextCallback callback, object state ) : void
Run ( System compressedStack, System callback, object state ) : void

비공개 메소드들

메소드 설명
CompressedStack ( )
CompressedStack ( ) : System.Runtime.Serialization
CompressedStack ( SerializationInfo info, StreamingContext context ) : System.Runtime.Serialization

메소드 상세

Capture() 공개 정적인 메소드

public static Capture ( ) : CompressedStack
리턴 CompressedStack

Capture() 공개 정적인 메소드

public static Capture ( ) : System.Threading.CompressedStack
리턴 System.Threading.CompressedStack

CreateCopy() 공개 메소드

public CreateCopy ( ) : CompressedStack
리턴 CompressedStack

CreateCopy() 공개 메소드

public CreateCopy ( ) : System.Threading.CompressedStack
리턴 System.Threading.CompressedStack

GetCompressedStack() 공개 정적인 메소드

public static GetCompressedStack ( ) : CompressedStack
리턴 CompressedStack

GetCompressedStack() 공개 정적인 메소드

public static GetCompressedStack ( ) : System.Threading.CompressedStack
리턴 System.Threading.CompressedStack

GetObjectData() 공개 메소드

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info SerializationInfo
context StreamingContext
리턴 void

GetObjectData() 공개 메소드

public GetObjectData ( System info, System context ) : void
info System
context System
리턴 void

Run() 공개 정적인 메소드

public static Run ( CompressedStack compressedStack, ContextCallback callback, object state ) : void
compressedStack CompressedStack
callback ContextCallback
state object
리턴 void

Run() 공개 정적인 메소드

public static Run ( System compressedStack, System callback, object state ) : void
compressedStack System
callback System
state object
리턴 void