C# 클래스 System.IO.Compression.ZLibException.ZLibException

상속: IOException, ISerializable
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공개 메소드들

메소드 설명
ZLibException ( ) : System.Runtime.Serialization

This constructor is provided in compliance with common NetFx design patterns; developers should prefer using the constructor public ZLibException(string message, string zlibErrorContext, ZLibNative.ErrorCode zlibErrorCode, string zlibErrorMessage).

ZLibException ( string message ) : System.Runtime.Serialization

This constructor is provided in compliance with common NetFx design patterns; developers should prefer using the constructor public ZLibException(string message, string zlibErrorContext, ZLibNative.ErrorCode zlibErrorCode, string zlibErrorMessage).

ZLibException ( string message, Exception inner ) : System.Runtime.Serialization

This constructor is provided in compliance with common NetFx design patterns; developers should prefer using the constructor public ZLibException(string message, string zlibErrorContext, ZLibNative.ErrorCode zlibErrorCode, string zlibErrorMessage).

ZLibException ( string message, string zlibErrorContext, int zlibErrorCode, string zlibErrorMessage ) : System.Runtime.Serialization

This is the preferred constructor to use. The other constructors are provided for compliance to Fx design guidelines.

비공개 메소드들

메소드 설명
ISerializable ( SerializationInfo si, StreamingContext context ) : void
Init ( ) : void
Init ( string zlibErrorContext, System.IO.Compression.ZLibNative.ErrorCode zlibErrorCode, string zlibErrorMessage ) : void
ZLibException ( SerializationInfo info, StreamingContext context ) : System.Runtime.Serialization

메소드 상세

ZLibException() 공개 메소드

This constructor is provided in compliance with common NetFx design patterns; developers should prefer using the constructor public ZLibException(string message, string zlibErrorContext, ZLibNative.ErrorCode zlibErrorCode, string zlibErrorMessage).
public ZLibException ( ) : System.Runtime.Serialization
리턴 System.Runtime.Serialization

ZLibException() 공개 메소드

This constructor is provided in compliance with common NetFx design patterns; developers should prefer using the constructor public ZLibException(string message, string zlibErrorContext, ZLibNative.ErrorCode zlibErrorCode, string zlibErrorMessage).
public ZLibException ( string message ) : System.Runtime.Serialization
message string The error message that explains the reason for the exception.
리턴 System.Runtime.Serialization

ZLibException() 공개 메소드

This constructor is provided in compliance with common NetFx design patterns; developers should prefer using the constructor public ZLibException(string message, string zlibErrorContext, ZLibNative.ErrorCode zlibErrorCode, string zlibErrorMessage).
public ZLibException ( string message, Exception inner ) : System.Runtime.Serialization
message string The error message that explains the reason for the exception.
inner Exception The exception that is the cause of the current exception, or a null.
리턴 System.Runtime.Serialization

ZLibException() 공개 메소드

This is the preferred constructor to use. The other constructors are provided for compliance to Fx design guidelines.
public ZLibException ( string message, string zlibErrorContext, int zlibErrorCode, string zlibErrorMessage ) : System.Runtime.Serialization
message string A (localised) human readable error description.
zlibErrorContext string A description of the context within zlib where the error occured (e.g. the function name).
zlibErrorCode int The error code returned by a ZLib function that casued this exception.
zlibErrorMessage string The string provided by ZLib as error information (unloicalised).
리턴 System.Runtime.Serialization