프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_tiles | MapTile>.SerializableDictionary |
메소드 | 설명 | |
---|---|---|
GetTile ( int x, int z ) : |
Returns the requested tile. If doesn't exist a new one is generated.
|
|
Initialize ( ) : void |
Calls Initialize() on all _tiles members. Used for loading game after _tiles deserialization.
|
|
MapGrid ( |
Creates a new empty grid.
|
|
TileOnPos ( int x, int z ) : |
public GetTile ( int x, int z ) : |
||
x | int | Tile's x coordinate. |
z | int | Tile's z coordinate. |
리턴 |
public MapGrid ( |
||
game | ||
gameState | ||
리턴 | System |