프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_game | |||
_gameState | |||
activeCycles | int | ||
camera | |||
effects | |||
graphics | GraphicsDeviceManager | ||
lifeSoFar | float | ||
maxLifeTime | float | ||
name | string | ||
recoveryCycles | int | ||
startupCycles | int | ||
totalAbilityDuration | int |
메소드 | 설명 | |
---|---|---|
BaseAbility ( |
||
Initialize ( ) : void | ||
Update ( |
public BaseAbility ( |
||
game | ||
gameState | ||
position | Vector3 | |
리턴 | System |
public Update ( |
||
gameTime | ||
리턴 | void |
protected Effect,Microsoft.Xna.Framework.Graphics effects | ||
리턴 |