C# 클래스 SwfDotNet.IO.Tags.StartSoundTag

StartSound tag instructs the player to start or stop playing a sound defined using the DefineSoundTag class.

This tag was introduced in Flash 1.

상속: BaseTag
파일 보기 프로젝트 열기: bladecoding/SwfExport 1 사용 예제들

공개 메소드들

메소드 설명
GetSizeOf ( ) : int

Gets the size of.

ReadData ( byte version, BufferedBinaryReader binaryReader ) : void

see base class

Serialize ( XmlWriter writer ) : void

Serializes the specified writer.

StartSoundTag ( ) : System

Creates a new StartSoundTag instance.

StartSoundTag ( ushort soundId, SoundInfo soundInfo ) : System

Creates a new StartSoundTag instance.

UpdateData ( byte version ) : void

see base class

메소드 상세

GetSizeOf() 공개 메소드

Gets the size of.
public GetSizeOf ( ) : int
리턴 int

ReadData() 공개 메소드

see base class
public ReadData ( byte version, BufferedBinaryReader binaryReader ) : void
version byte
binaryReader SwfDotNet.IO.Utils.BufferedBinaryReader
리턴 void

Serialize() 공개 메소드

Serializes the specified writer.
public Serialize ( XmlWriter writer ) : void
writer System.Xml.XmlWriter Writer.
리턴 void

StartSoundTag() 공개 메소드

Creates a new StartSoundTag instance.
public StartSoundTag ( ) : System
리턴 System

StartSoundTag() 공개 메소드

Creates a new StartSoundTag instance.
public StartSoundTag ( ushort soundId, SoundInfo soundInfo ) : System
soundId ushort Sound id.
soundInfo SwfDotNet.IO.Tags.Types.SoundInfo Sound info.
리턴 System

UpdateData() 공개 메소드

see base class
public UpdateData ( byte version ) : void
version byte
리턴 void