C# 클래스 Supernova.Particles2D.Particle2D

파일 보기 프로젝트 열기: jasonmitchell/supernova 1 사용 예제들

공개 메소드들

메소드 설명
Initialize ( Microsoft.Xna.Framework.Graphics.Texture2D particleTexture, Vector2 emitPosition, Vector2 initialVelocity, Microsoft.Xna.Framework.Color particleColor, float particleLifespan, float totalMilliseconds ) : void

비공개 메소드들

메소드 설명
Affect ( Vector2 &attraction ) : void
Draw ( SpriteBatch spriteBatch ) : void
Update ( double totalMilliseconds ) : void

메소드 상세

Initialize() 공개 메소드

public Initialize ( Microsoft.Xna.Framework.Graphics.Texture2D particleTexture, Vector2 emitPosition, Vector2 initialVelocity, Microsoft.Xna.Framework.Color particleColor, float particleLifespan, float totalMilliseconds ) : void
particleTexture Microsoft.Xna.Framework.Graphics.Texture2D
emitPosition Microsoft.Xna.Framework.Vector2
initialVelocity Microsoft.Xna.Framework.Vector2
particleColor Microsoft.Xna.Framework.Color
particleLifespan float
totalMilliseconds float
리턴 void