C# 클래스 SuperMap.WindowsPhone.Actions.MapAction

${ui_action_MapAction_Title}。

${ui_action_MapAction_Description}

파일 보기 프로젝트 열기: SuperMap/iClient-for-Win8 1 사용 예제들

공개 메소드들

메소드 설명
Deactivate ( ) : void

${ui_action_MapAction_method_deactivate_D}

OnDoubleTap ( GestureEventArgs e ) : void

在 DoubleTap 事件发生之前调用。

OnHold ( GestureEventArgs e ) : void

在 Hold 事件发生之前调用。

OnManipulationCompleted ( System.Windows.Input.ManipulationCompletedEventArgs e ) : void
OnManipulationDelta ( System.Windows.Input.ManipulationDeltaEventArgs e ) : void
OnManipulationStarted ( System.Windows.Input.ManipulationStartedEventArgs e ) : void
OnMouseEnter ( System.Windows.Input.MouseEventArgs e ) : void

${ui_action_MapAction_event_onMouseEnter_D}

OnMouseLeave ( System.Windows.Input.MouseEventArgs e ) : void

${ui_action_MapAction_event_onMouseLeave_D}

OnMouseLeftButtonDown ( System.Windows.Input.MouseButtonEventArgs e ) : void

${ui_action_MapAction_event_onMouseDown_D}

OnMouseLeftButtonUp ( System.Windows.Input.MouseButtonEventArgs e ) : void

${ui_action_MapAction_event_onMouseUp_D}

OnMouseMove ( System.Windows.Input.MouseEventArgs e ) : void

${ui_action_MapAction_event_onMouseMove_D}

OnTap ( GestureEventArgs e ) : void

在 Tap 事件发生之前调用。

보호된 메소드들

메소드 설명
MapAction ( ) : System.Windows.Input

${ui_action_MapAction_constructor_None_D}

MapAction ( Map map, string name ) : System.Windows.Input

${ui_action_MapAction_constructor_Map_D}

메소드 상세

Deactivate() 공개 추상적인 메소드

${ui_action_MapAction_method_deactivate_D}
public abstract Deactivate ( ) : void
리턴 void

MapAction() 보호된 메소드

${ui_action_MapAction_constructor_None_D}
protected MapAction ( ) : System.Windows.Input
리턴 System.Windows.Input

MapAction() 보호된 메소드

${ui_action_MapAction_constructor_Map_D}
protected MapAction ( Map map, string name ) : System.Windows.Input
map SuperMap.WindowsPhone.Mapping.Map ${ui_action_MapAction_constructor_Map_param_map}
name string ${ui_action_MapAction_constructor_Map_param_name}
리턴 System.Windows.Input

OnDoubleTap() 공개 메소드

在 DoubleTap 事件发生之前调用。
public OnDoubleTap ( GestureEventArgs e ) : void
e GestureEventArgs
리턴 void

OnHold() 공개 메소드

在 Hold 事件发生之前调用。
public OnHold ( GestureEventArgs e ) : void
e GestureEventArgs
리턴 void

OnManipulationCompleted() 공개 메소드

public OnManipulationCompleted ( System.Windows.Input.ManipulationCompletedEventArgs e ) : void
e System.Windows.Input.ManipulationCompletedEventArgs
리턴 void

OnManipulationDelta() 공개 메소드

public OnManipulationDelta ( System.Windows.Input.ManipulationDeltaEventArgs e ) : void
e System.Windows.Input.ManipulationDeltaEventArgs
리턴 void

OnManipulationStarted() 공개 메소드

public OnManipulationStarted ( System.Windows.Input.ManipulationStartedEventArgs e ) : void
e System.Windows.Input.ManipulationStartedEventArgs
리턴 void

OnMouseEnter() 공개 메소드

${ui_action_MapAction_event_onMouseEnter_D}
public OnMouseEnter ( System.Windows.Input.MouseEventArgs e ) : void
e System.Windows.Input.MouseEventArgs ${ui_action_MapAction_event_onMouseEnter_param_e}
리턴 void

OnMouseLeave() 공개 메소드

${ui_action_MapAction_event_onMouseLeave_D}
public OnMouseLeave ( System.Windows.Input.MouseEventArgs e ) : void
e System.Windows.Input.MouseEventArgs ${ui_action_MapAction_event_onMouseLeave_param_e}
리턴 void

OnMouseLeftButtonDown() 공개 메소드

${ui_action_MapAction_event_onMouseDown_D}
public OnMouseLeftButtonDown ( System.Windows.Input.MouseButtonEventArgs e ) : void
e System.Windows.Input.MouseButtonEventArgs ${ui_action_MapAction_event_onMouseDown_param_e}
리턴 void

OnMouseLeftButtonUp() 공개 메소드

${ui_action_MapAction_event_onMouseUp_D}
public OnMouseLeftButtonUp ( System.Windows.Input.MouseButtonEventArgs e ) : void
e System.Windows.Input.MouseButtonEventArgs ${ui_action_MapAction_event_onMouseUp_param_e}
리턴 void

OnMouseMove() 공개 메소드

${ui_action_MapAction_event_onMouseMove_D}
public OnMouseMove ( System.Windows.Input.MouseEventArgs e ) : void
e System.Windows.Input.MouseEventArgs ${ui_action_MapAction_event_onMouseMove_param_e}
리턴 void

OnTap() 공개 메소드

在 Tap 事件发生之前调用。
public OnTap ( GestureEventArgs e ) : void
e GestureEventArgs
리턴 void