메소드 | 설명 | |
---|---|---|
Rumble ( int idx ) : Microsoft.Xna.Framework | ||
Update ( |
Decrease and set vibrations
|
public Rumble ( int idx ) : Microsoft.Xna.Framework | ||
idx | int | |
리턴 | Microsoft.Xna.Framework |
public Update ( |
||
gameTime | ||
리턴 | void |