C# 클래스 Subaru.SSM2.Ssm2WriteAddressResponse

Response packet of a write-address-request. Contains a single byte confirming the written byte. This packet type is usually created by the tester and sent to the car control unit. Example confirming data byte 0x02: { 0x80, 0xF0, 0x10, 0x02, 0xF8, 0x02, 0x7C }
상속: Ssm2Packet
파일 보기 프로젝트 열기: src0x/LibSSM2 1 사용 예제들

공개 메소드들

메소드 설명
Check ( ) : bool
Ssm2WriteAddressResponse ( ) : System

Uses optimal buffer size.

Ssm2WriteAddressResponse ( Ssm2Device destination, Ssm2Device source, byte data ) : System

Uses optimal buffer size.

Ssm2WriteAddressResponse ( byte buffer ) : System

Takes given (empty or preset) buffer. Needs at least 7 bytes. For already preset packet data call FromBytes(buffer) afterwards to set correct state.

보호된 메소드들

메소드 설명
SetConstBytes ( ) : void

메소드 상세

Check() 공개 메소드

public Check ( ) : bool
리턴 bool

SetConstBytes() 보호된 메소드

protected SetConstBytes ( ) : void
리턴 void

Ssm2WriteAddressResponse() 공개 메소드

Uses optimal buffer size.
public Ssm2WriteAddressResponse ( ) : System
리턴 System

Ssm2WriteAddressResponse() 공개 메소드

Uses optimal buffer size.
public Ssm2WriteAddressResponse ( Ssm2Device destination, Ssm2Device source, byte data ) : System
destination Ssm2Device /// A ///
source Ssm2Device /// A ///
data byte
리턴 System

Ssm2WriteAddressResponse() 공개 메소드

Takes given (empty or preset) buffer. Needs at least 7 bytes. For already preset packet data call FromBytes(buffer) afterwards to set correct state.
public Ssm2WriteAddressResponse ( byte buffer ) : System
buffer byte /// A ///
리턴 System