C# 클래스 StonehearthEditor.EncounterDesignerView

파일 보기 프로젝트 열기: stonehearth/stonehearth-editor

공개 메소드들

메소드 설명
EncounterDesignerView ( ) : System
Initialize ( ) : void
Reload ( ) : void
SetGraph ( Microsoft graph ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

OnRefreshTimerTick ( object sender, EventArgs e ) : void
PopulateFileDetails ( GameMasterNode node ) : void
StonehearthEditor_KeyDown ( object sender, KeyEventArgs e ) : void
UpdateSelectedNodeInfo ( GameMasterNode node ) : void
addNewGameMasterNode_DropDownItemClicked ( object sender, ToolStripItemClickedEventArgs e ) : void
copyGameMasterNode_Click ( object sender, EventArgs e ) : void
deleteNodeToolStripMenuItem_Click ( object sender, EventArgs e ) : void
encounterTreeView_AfterSelect ( object sender, TreeViewEventArgs e ) : void
graphViewer_EdgeAdded ( object sender, EventArgs e ) : void
graphViewer_EdgeRemoved ( object sender, EventArgs e ) : void
graphViewer_MouseDown ( object sender, MouseEventArgs e ) : void
graphViewer_MouseMove ( object sender, MouseEventArgs e ) : void
graphViewer_MouseUp ( object sender, MouseEventArgs e ) : void
nodeInfoJsonPreview_Leave ( object sender, EventArgs e ) : void
nodeInfoJsonPreview_MouseMove ( object sender, MouseEventArgs e ) : void
nodeInfoSubType_Click ( object sender, EventArgs e ) : void
openEncounterFileButton_Click ( object sender, EventArgs e ) : void
saveNewEncounterNodeDialog_FileOk ( object sender, CancelEventArgs e ) : void
toolstripSaveButton_Click ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

EncounterDesignerView() 공개 메소드

public EncounterDesignerView ( ) : System
리턴 System

Initialize() 공개 메소드

public Initialize ( ) : void
리턴 void

Reload() 공개 메소드

public Reload ( ) : void
리턴 void

SetGraph() 공개 메소드

public SetGraph ( Microsoft graph ) : void
graph Microsoft
리턴 void