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EncounterDesignerView ( ) : System | ||
Initialize ( ) : void | ||
Reload ( ) : void | ||
SetGraph ( Microsoft graph ) : void |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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OnRefreshTimerTick ( object sender, EventArgs e ) : void | ||
PopulateFileDetails ( |
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StonehearthEditor_KeyDown ( object sender, KeyEventArgs e ) : void | ||
UpdateSelectedNodeInfo ( |
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addNewGameMasterNode_DropDownItemClicked ( object sender, ToolStripItemClickedEventArgs e ) : void | ||
copyGameMasterNode_Click ( object sender, EventArgs e ) : void | ||
deleteNodeToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
encounterTreeView_AfterSelect ( object sender, TreeViewEventArgs e ) : void | ||
graphViewer_EdgeAdded ( object sender, EventArgs e ) : void | ||
graphViewer_EdgeRemoved ( object sender, EventArgs e ) : void | ||
graphViewer_MouseDown ( object sender, MouseEventArgs e ) : void | ||
graphViewer_MouseMove ( object sender, MouseEventArgs e ) : void | ||
graphViewer_MouseUp ( object sender, MouseEventArgs e ) : void | ||
nodeInfoJsonPreview_Leave ( object sender, EventArgs e ) : void | ||
nodeInfoJsonPreview_MouseMove ( object sender, MouseEventArgs e ) : void | ||
nodeInfoSubType_Click ( object sender, EventArgs e ) : void | ||
openEncounterFileButton_Click ( object sender, EventArgs e ) : void | ||
saveNewEncounterNodeDialog_FileOk ( object sender, CancelEventArgs e ) : void | ||
toolstripSaveButton_Click ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |